# Changing the resolution of the map (Optimization)

<table border="1" id="bkmrk-possible-values-desc" style="border-collapse: collapse; width: 100%; height: 453.781px;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr style="height: 73.4375px;"><td style="height: 73.4375px;">#### **Possible values**

</td><td style="height: 73.4375px;">#### **Description**

</td></tr><tr style="height: 46.5938px;"><td style="height: 46.5938px;">**`vlowres`**</td><td style="height: 46.5938px;">Uses the HDMap renderer with view from the SE with the "vlowres" resolution (2 pixels per block edge)</td></tr><tr style="height: 46.5938px;"><td style="height: 46.5938px;">**`lowres`**</td><td style="height: 46.5938px;">Uses the HDMap renderer with view from the SE with the "lowres" resolution (4 pixels per block edge)</td></tr><tr style="height: 46.5938px;"><td style="height: 46.5938px;">**`hires`**</td><td style="height: 46.5938px;">Uses the HDMap renderer with view from the SE with the "hires" resolution (16 pixels per block edge)</td></tr><tr style="height: 80.1875px;"><td style="height: 80.1875px;">**`low_boost_hi`**</td><td style="height: 80.1875px;">Uses the HDMap renderer with view from the SE with the "lowres" resolution (4 pixels per block edge), with boosted tiles  
rendered at "hires" (16 pixels per block edge)</td></tr><tr style="height: 80.1875px;"><td style="height: 80.1875px;">**`hi_boost_vhi`**</td><td style="height: 80.1875px;">Uses the HDMap renderer with view from the SE with the "hires" resolution (16 pixels per block edge), with resolution boosted  
tiles rendered at 'vhires' resolution (32 pixels perblock edge)</td></tr><tr style="height: 80.1875px;"><td style="height: 80.1875px;">**`hi_boost_xhi`**</td><td style="height: 80.1875px;">Uses the HDMap renderer with view from the SE with the "hires" resolution (16 pixels per block edge), with resolution boosted  
tiles rendered at 'xhires' resolution (64 pixels perblock edge)</td></tr></tbody></table>

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#### **Brief Explanation**

These values allow you to either save storage (**vlowres** saves the most) or have a high quality map (**hi\_boost\_xhi** provides the best quality/resolution for the map).

#### **Which option should I choose?**

The default value is **hires.** That probably works for most server owners. But for those who lack storage, they may be prompted to pick a "storafe saver" option such as **vlowres** or **lowres.**

Additionally High Resolution maps take a lot of time to render (and an exhorbitant amount of storage).

#### **Where and how to change the resolution**

Through the use of the File Manager, reach the following path: `/<span class="FileManagerBreadcrumbs___StyledSpan-sc-1yfrkfk-2 gkgxcJ">home</span>/container/plugins/<span class="FileManagerBreadcrumbs___StyledSpan2-sc-1yfrkfk-5 dMBayU">dynmap</span>` (NOTE: This is the path for Spigot/Paper servers. These are all folders), where you'll find a text file named `configuration.txt`. Open it.

[![image.png](https://help.alienhost.net/uploads/images/gallery/2025-07/scaled-1680-/U9Vimage.png)](https://help.alienhost.net/uploads/images/gallery/2025-07/U9Vimage.png)

Now change `deftemplatesuffix` with one of the values given at the beggining of this article. Save the file with the `Save content` button and restart the server through the console.

#### **Examples**

**Very Low Resolution:**

[![image.png](https://help.alienhost.net/uploads/images/gallery/2025-01/scaled-1680-/image.png)](https://help.alienhost.net/uploads/images/gallery/2025-01/image.png)

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**Low Resolution:**

[![image.png](https://help.alienhost.net/uploads/images/gallery/2025-01/scaled-1680-/mEKimage.png)](https://help.alienhost.net/uploads/images/gallery/2025-01/mEKimage.png)