Changing the resolution of the map (Optimization) Possible values Description vlowres Uses the HDMap renderer with view from the SE with the "vlowres" resolution (2 pixels per block edge) lowres Uses the HDMap renderer with view from the SE with the "lowres" resolution (4 pixels per block edge) hires Uses the HDMap renderer with view from the SE with the "hires" resolution (16 pixels per block edge) low_boost_hi Uses the HDMap renderer with view from the SE with the "lowres" resolution (4 pixels per block edge), with boosted tiles rendered at "hires" (16 pixels per block edge) hi_boost_vhi Uses the HDMap renderer with view from the SE with the "hires" resolution (16 pixels per block edge), with resolution boosted tiles rendered at 'vhires' resolution (32 pixels perblock edge) hi_boost_xhi Uses the HDMap renderer with view from the SE with the "hires" resolution (16 pixels per block edge), with resolution boosted tiles rendered at 'xhires' resolution (64 pixels perblock edge) Brief Explanation These values allow you to either save storage ( vlowres saves the most) or have a high quality map ( hi_boost_xhi  provides the best quality/resolution for the map). Which option should I choose? The default value is  hires. That probably works for most server owners. But for those who lack storage, they may be prompted to pick a "storafe saver" option such as vlowres  or  lowres. Additionally High Resolution maps take a lot of time to render (and an exhorbitant amount of storage). Where and how to change the resolution Through the use of the File Manager, reach the following path:  / home /container/plugins/ dynmap (NOTE: This is the path for Spigot/Paper servers. These are all folders), where you'll find a text file named  configuration.txt . Open it. Now change  deftemplatesuffix with one of the values given at the beggining of this article. Save the file with the  Save content button and restart the server through the console. Examples Very Low Resolution: Low Resolution: