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Changing the resolution of the map (Optimization)

Possible values

Description

vlowres Uses the HDMap renderer with view from the SE with the "vlowres" resolution (2 pixels per block edge)
lowres Uses the HDMap renderer with view from the SE with the "lowres" resolution (4 pixels per block edge)
hires Uses the HDMap renderer with view from the SE with the "hires" resolution (16 pixels per block edge)
low_boost_hi Uses the HDMap renderer with view from the SE with the "lowres" resolution (4 pixels per block edge), with boosted tiles
rendered at "hires" (16 pixels per block edge)
hi_boost_vhi Uses the HDMap renderer with view from the SE with the "hires" resolution (16 pixels per block edge), with resolution boosted
tiles rendered at 'vhires' resolution (32 pixels perblock edge)
hi_boost_xhi Uses the HDMap renderer with view from the SE with the "hires" resolution (16 pixels per block edge), with resolution boosted
tiles rendered at 'xhires' resolution (64 pixels perblock edge)

Brief Explanation

These values allow you to either save storage (vlowres saves the most) or have a high quality map (hi_boost_xhi provides the best quality/resolution for the map).

Which option should I choose?

The default value is hires. That probably works for most server owners. But for those who lack storage, they may be prompted to pick a "storafe saver" option such as vlowres or lowres.

Additionally High Resolution maps take a lot of time to render (and an exhorbitant amount of storage).

Where and how to change the resolution

Through the use of the File Manager, reach the following path:  /home/container/plugins/dynmap (NOTE: This is the path for Spigot/Paper servers. These are all folders), where you'll find a text file named configuration.txt. Open it.

Screenshot 2025-01-03 171010.png

Now change deftemplatesuffix with one of the values given at the beggining of this article. Save the file with the Save content button and restart the server through the console.

Examples

Very Low Resolution:

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Low Resolution:

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